After Reset TCG is a card game prototype I'm currently working on.
It's set in the After Reset universe and is based on the rules of magic the gathering.
The game is server authorative and uses a lobby and UNET's matchmaking service.
I have several code examples showing the use of UNET, commands/client RPC's, Network messages, delegates, Singletons, Coroutines, etc
There's also a couple of early screenshots of the current state of the game, but most of the UI is still placeholder.